Paulina Antillon
Producer with a background in QA, game development, and creative disciplines. Experience in leading cross-functional teams for live and mobile games. My passion for games drives me to create and work along with developers to build innovative and immersive worlds.
I've worked across full development cycles from QA to production, which in turn have given me a strong understanding of the different phases and disciplines that make up game development. I also have a strong understanding of customer support and managing player expectations.
Currently I work for Fenris Creations (former CCP Games) where I help drive production of a gameplay team.

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